how people can beat level 2 is beyond me. theres no clear way to go, all of the higher up walls are too high to grapple onto and IF your meant to wall jump on that tiny wall at the spikes of room 2 of level 2 then thats just ANNOYING
I just googled Celeste Logo for Reference and saw CELESTE 2?????
Overall had a ton of fun with this! Its a wonderful simple little game with such a cool mechanic! Had a good score in my first playthrough as well, I think wearing Celeste Skirt helped!
celeste has a commercial game alredy that is 20$ (i think) and u can play the original celeste in it, but sadly i think there is no celeste 2 there and the grappling hook isnt a mechanic, but there are a lot of ideas in this celeste that got into the commercial game, like that u have to land to get a strawberry https://mattmakesgames.itch.io/celeste
I really hope this gets added to the actual celeste because I really like the original pico 8 celeste when I found it in-game I was so shocked its really good also imagine a celeste Mario maker but its the pico-8 version only
this was really good, I loved celeste and play it religiously. this was very fun with cool mechanics to learn and it makes me wonder how the the story would play out if this got a full release
I'm genuinely surprised that this game didn't get as much attention as the first Celeste game, not just because of the fact that this has the "Celeste" name attached to it but because it was an extremely amazing platformer.
Starting off, I was originally under the impression that this game was going to have you play through parts of the Celeste game (non-pico version) as it starts you off with the tutorial level. It immediately takes a change as the bridge from Celeste breaks, and Lani ends up falling down the mountain. While you can't dash in this game, you gain access to a grappling hook that will be the main source of movement; at first, the grappling hook feels like it delivers very little in momentum other than sideways, but it very quickly becomes apparent that combining the hook with jumps allows the player to string movement combos that feel rewarding to do. Just like in the first Celeste game, each screen has been tailored to teaching the player how to string movement together, and it all comes together on the last couple of screens where, aside from knowledge, the platforming because faster paced and reactionary.
After having run through this game twice (OBS crashed my first run-through), I couldn't find any glitches, bugs, or any sore points in the game. While it did feel short (it's a pico game, wasn't expecting it to be too long), the difficulty felt balanced and progressive in a way that didn't ever feel like it was too difficult.
All in all, Celeste 2 needs a full release. Celeste is my all-time favorite platformer and knowing that there is a possibility that this game can have a continuation with newer game mechanics is the most exciting news I've had in a while (Yes, this pico game came out a year ago, but there's still a chance)
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how people can beat level 2 is beyond me. theres no clear way to go, all of the higher up walls are too high to grapple onto and IF your meant to wall jump on that tiny wall at the spikes of room 2 of level 2 then thats just ANNOYING
heres a video of the last room and what you need to do:tutorial
bro didn't understand the question lol
no you're supposed to grab the snowball from the last room with the grappler and jump on it to get across
as i said! no clear way.
my hands hurt
nice
new PB
newer pb
sub 5 min
nearly sub 3
why can't I use my dpad :(
I had the same problem, I thought it was my controller but guess not ¯\_(ツ)_/¯
I actually figured it out, you have to install the app and it should fix it.
(I think at least, it's been 5 months :haha:)
15 berries in 2 hours. 1500 deaths. Is that all the berries?
Second attempt. Definitely better.
420
13 / 38:16 / 433 Great game
what programming language does this game use? can someone tell me?
Made using Pico-8, which uses a type of LUA as far as i know.
Thank you very much!!
very fun game, in my first completed run I got 28 minutes, and found some fun optimizations while trying to get the berries I could (10)
shaved off 4 minutes and 200 deaths in exchange for 1 less berry, a fair trade? No
sad amount of berrys, but low deaths and speedy timeand then there is this better one, 9 more berries and only 1 minute lostnoice
not bad for my first attempt lol
Wow this was incredible! Got me excited for Earthblade!
Personal Best ;)
I was not expecting this game to exist
attempt 4
6th run. why are all my odd numbered runs crappy and all my even runs new records?
8th run. how is this pattern still happening?
I just googled Celeste Logo for Reference and saw CELESTE 2?????
Overall had a ton of fun with this! Its a wonderful simple little game with such a cool mechanic! Had a good score in my first playthrough as well, I think wearing Celeste Skirt helped!
I had loads of fun with this and the soundtrack was so good!
my fingers are now broken
Me gustaría una versión para pico8 para jugar en ambernic rg350, gracias
Are you gonna make "Celeste 2" since this is a classic?
I on't know how to play it, be nice .
Personal Best :)
faster than fast
quicker than quick
you
are
speeeeeeed
333
insanity, also nice profile picture
so close, yet so far.
Damn literally just a four second difference
Lani is dead. My game computer crashed Lani's Trek.
rip lani
16 FLAT
Did not expect a grappling hook! Very fun and interesting mechanic. Good game.
good game
how do i go back for missed secret? and fun thing is. i did edge rush on the grab snowball level(and idk i need grab when im doing it)
btw moneyseize 2 pls
Got some real kaizo mario vibes from that!
Heck yeah!
The grapple mechanic is incredibly fun! I couldn't stop playing until I beat it three times, with a total of 100 deaths on my final run...
Tracking down those strawberries was also a blast!
this game is so fun! hope to see it fleshed out into a commercial game (: I think i missed one strawberry, lucky me with 77 deaths xD
celeste has a commercial game alredy that is 20$ (i think) and u can play the original celeste in it, but sadly i think there is no celeste 2 there and the grappling hook isnt a mechanic, but there are a lot of ideas in this celeste that got into the commercial game, like that u have to land to get a strawberry
https://mattmakesgames.itch.io/celeste
I really hope this gets added to the actual celeste because I really like the original pico 8 celeste when I found it in-game I was so shocked its really good also imagine a celeste Mario maker but its the pico-8 version only
this was really good, I loved celeste and play it religiously. this was very fun with cool mechanics to learn and it makes me wonder how the the story would play out if this got a full release
I'm genuinely surprised that this game didn't get as much attention as the first Celeste game, not just because of the fact that this has the "Celeste" name attached to it but because it was an extremely amazing platformer.
Starting off, I was originally under the impression that this game was going to have you play through parts of the Celeste game (non-pico version) as it starts you off with the tutorial level. It immediately takes a change as the bridge from Celeste breaks, and Lani ends up falling down the mountain. While you can't dash in this game, you gain access to a grappling hook that will be the main source of movement; at first, the grappling hook feels like it delivers very little in momentum other than sideways, but it very quickly becomes apparent that combining the hook with jumps allows the player to string movement combos that feel rewarding to do. Just like in the first Celeste game, each screen has been tailored to teaching the player how to string movement together, and it all comes together on the last couple of screens where, aside from knowledge, the platforming because faster paced and reactionary.
After having run through this game twice (OBS crashed my first run-through), I couldn't find any glitches, bugs, or any sore points in the game. While it did feel short (it's a pico game, wasn't expecting it to be too long), the difficulty felt balanced and progressive in a way that didn't ever feel like it was too difficult.
All in all, Celeste 2 needs a full release. Celeste is my all-time favorite platformer and knowing that there is a possibility that this game can have a continuation with newer game mechanics is the most exciting news I've had in a while (Yes, this pico game came out a year ago, but there's still a chance)
My playthrough:
New Pb lol. 102th on any %! almost top 100 :)
siiiiiiick
impressive time, beat you by 1 sec but it was a real struggle lmao
This game is fun!!! All Berry pb :/
All but one
Got it
there's one more
First playthrough
My attempt at a speedrun
My attempt at a 100% run
very fun and dificult