It's my first time twt I really loved Celeste, and I really liked this version of Celeste 2 in pico 8 too. Well, I'll love playing that other version of Celeste 2 when it comes out, will a more "advanced" version come out? so to speak... (I think my right button on my keyboard got stuck ._.)
Has anyone been able to get this to work with an 8bitdo controller? I loved celeste and I want to play this, but I'm a noob at pc gaming. I tried the web version and the windows version but can't get the controller inputs to register
Note that this is after I (mistakenly) thought I couldn't get strawberry #14 without grabbing one of the snowballs from the room before so I "had" to reset. Took somewhere around an hour 30ish, and the deaths with the worse portion of the run would add up to about 600. Still had a blast redoing it though, and I'm very interested by what speed strats could be pulled off by hooking to the very top/bottom of a wall and speeding past it.
I went mostly by feel, so sorry in advance if this sounds confusing:
When you use the grappling hook, you'll pulled towards the target. Without releasing the grappling hook key, use the jump button when the timing is right.
And from what I observed, the timing depends on the stage. On lvl 2, the right timing seems to be around the red zone of the targets. On a specific target in the beginning of lvl 3, you need to grab the target when you are almost going past it, then hold right and jump (and it needs to be done pretty quickly). On the blocks, you need to grab as close to the top edge as possible, and jump when you're around 1~1.5 blocks away from them.
Also, slightly off-topic, but if you grab the edge of a safe/gold block and don't jump, you get a pretty big boost forward when you reach the block
Woke up this morning to find this in my news feed. I jumped out of bed to download and play a bit before work. The 20 min I got to enjoy it already made my day. Thanks so much for this. Celeste has a very special place in my heart <3, and from what little I saw of this one, I'd totally be on board for a sequel. Continue being great.
Though the mechanics are definitely distinct this is certainly a worthy successor to the original in design, polish, and feel. There's a lot more subtlety to the controls than you might notice at first, and while the game forces you to learn them largely by trial and error (much to my death count's dismay) they certainly feel quite good when you understand them and can pull them off well. I do kinda wish there was a way to step back a room since accidentally crossing a boundary can lock you out of certain berries (the semifinal one in particular, which broke my completionist streak); maybe a Retry Level option from the pause menu?
Ended on 14 Berries / 3:16:12 / 2331 Deaths (I can't claim to be good, just persistent)
jump should be x while grapple is c. Its really natural to roll the fingers inward but unnatural outwards. although I wouldn't use x or c in the first place. wasd with k as jump and j as grapple
PICO-8 maps Z and C to the same input (as with X and V) so you could just shift your hand over 1 key and get the same effect, at least on a QWERTY keyboard. Also the mappings are built into PICO-8 itself, so I'm not sure if there's any reasonable way to change them.
Wait you mean this screen? As far as I'm aware it just tells you the inputs and lets you test them. (If you're referring to something else I actually genuinely don't know or see it)
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Great game, but please let me rebind the controls: jumping with X/Y on a Nintendo controller is too unconfortable.
It's made with PICO-8 you can't make it so you can rebind your controlls
A Celeste Hater downvoted your comment
I hope we get a full game, I gave you an upvote
I could climb this mountain forever
merci !
Made my day. Beaten it a few times and can't get enough!
🍓 x 15
🕒 00:07:25
💀 x 38
It's my first time twt
I really loved Celeste, and I really liked this version of Celeste 2 in pico 8 too.
Well, I'll love playing that other version of Celeste 2 when it comes out, will a more "advanced" version come out? so to speak...
(I think my right button on my keyboard got stuck ._.)
🍓 x 11
🕒 00:56:4?
💀 x 400
Incredible, thanks so much to the whole team for your amazing sequel!
Has anyone been able to get this to work with an 8bitdo controller? I loved celeste and I want to play this, but I'm a noob at pc gaming. I tried the web version and the windows version but can't get the controller inputs to register
I added it to Steam and that worked with my PS3 controller
Nice game! : )
🍓 x 14
🕒 00:18:04
💀 x 123
Note that this is after I (mistakenly) thought I couldn't get strawberry #14 without grabbing one of the snowballs from the room before so I "had" to reset. Took somewhere around an hour 30ish, and the deaths with the worse portion of the run would add up to about 600. Still had a blast redoing it though, and I'm very interested by what speed strats could be pulled off by hooking to the very top/bottom of a wall and speeding past it.
I loved the grappling hook. : ) mucj love
grappling hook is very fun to mess with, can't wait to see it in celeste 1 (because modding) :)
🍓 x 16
🕒 00:31:28
💀 x 245
WAIT 16 HOWWW
🍓 x 10
🕒 00:19:30
💀 x 184
God damn I'm just vibing to the OST gimme a sec I'll play the game later
YES. YES. YES. YES. YES. CELESTE 2!!!!!!!!!!!!!!!!!!
🍓 x 10
🕒 00:46:43
💀 x 445
THIS MUSIC SLAPS
🍓 x 14
🕒 01:28:48
💀 x 886
Computer crashed at the last screen, but didn't stop me from enjoying this experience.
So fun! Thank you!
that was super fun, thank you for making this!!
🍓 x 13
🕒 01:08:42
💀 x 667
🍓 x 2
🕒 01:00:00 <- yeah exact 1 hour DAMN
💀 x 632
I want this on PC!!!!!!!!! FOR REAL
🍓 x 12
🕒 00:35:07
💀 x 286
Only skipped the last few berries :(
Really fun main mechanic, that was really cool!
🍓 x 15
🕒 00:29:17
💀 x 222(hahahahahah)
I was so fast that when I saw the 16th strawberry, I had entered the next level:(
How do I do jumps while grappling? I did it one time on lvl 2, but I dunnow how.
I went mostly by feel, so sorry in advance if this sounds confusing:
When you use the grappling hook, you'll pulled towards the target. Without releasing the grappling hook key, use the jump button when the timing is right.
And from what I observed, the timing depends on the stage. On lvl 2, the right timing seems to be around the red zone of the targets. On a specific target in the beginning of lvl 3, you need to grab the target when you are almost going past it, then hold right and jump (and it needs to be done pretty quickly). On the blocks, you need to grab as close to the top edge as possible, and jump when you're around 1~1.5 blocks away from them.
Also, slightly off-topic, but if you grab the edge of a safe/gold block and don't jump, you get a pretty big boost forward when you reach the block
It hurt my fingers to play this on my Macbook :)
🍓 x 8
🕒 00:58:53
💀 x 502
🍓 x 7
🕒 00:27:13 (exactly)
💀 x 197
🍓 x 11
⏱ 00:55:41
💀 x 604
Great game!
Thank u celeste game makers I love u
amazing! design was great and gameplay was tight as always
🍓 x 7
🕒 00:40:04
💀 412
Cool :)
🍓 x 12
🕒 00:30:00 (exactly)
💀 x 311
Fui muy divertido :b
🍓 x 14
🕒 00:50:55 (I went to play tetris and it slowed down xD)
💀 x 415
🍓x 16
⏱ 00:32:49
💀 304
Woke up this morning to find this in my news feed. I jumped out of bed to download and play a bit before work. The 20 min I got to enjoy it already made my day. Thanks so much for this. Celeste has a very special place in my heart <3, and from what little I saw of this one, I'd totally be on board for a sequel. Continue being great.
🍓x 6
⏱ 00:39:55
💀 356
Very fun nice getting to know the gimicks and other things the game didnt explain. Overall
10/10 Me and the bois losing sanity in Celeste 2 Lani's Trek
Though the mechanics are definitely distinct this is certainly a worthy successor to the original in design, polish, and feel. There's a lot more subtlety to the controls than you might notice at first, and while the game forces you to learn them largely by trial and error (much to my death count's dismay) they certainly feel quite good when you understand them and can pull them off well.
I do kinda wish there was a way to step back a room since accidentally crossing a boundary can lock you out of certain berries (the semifinal one in particular, which broke my completionist streak); maybe a Retry Level option from the pause menu?
Ended on 14 Berries / 3:16:12 / 2331 Deaths
(I can't claim to be good, just persistent)
🍓x 15
🕒00:35:35
💀243
nicccccccce
jump should be x while grapple is c. Its really natural to roll the fingers inward but unnatural outwards. although I wouldn't use x or c in the first place. wasd with k as jump and j as grapple
PICO-8 maps Z and C to the same input (as with X and V) so you could just shift your hand over 1 key and get the same effect, at least on a QWERTY keyboard. Also the mappings are built into PICO-8 itself, so I'm not sure if there's any reasonable way to change them.
You can press the little keyboard on the right of the player to change the controll!
Wait you mean this screen? As far as I'm aware it just tells you the inputs and lets you test them. (If you're referring to something else I actually genuinely don't know or see it)
Oh you can config only on PICO-8 on desktop… My bad!
i can not figue out controls on keyboard, can someone help?
Z or C makes you jump
X or V makes you use the character's ability (once you get it)
The left and right arrows move your character around
The up and down arrows don't seem to do anything (you test around with the jump and ability commands to go up and down)
Enter pauses the game and lets you see the options
Also, you need to go a lot by trial and error to learn how the controls work