i don't know how did you make so excelent game as celeste, and at the same time you make so bad games like classic celeste and this. cycles, cycles, cycles, cycles, more cycles. character control is so unpleasant, i dunno. i hope if you will make an actual version of this, it will be good as celeste, but this is not funny
Are you comparing a 32kB Pico8 game with a 1200000kB Nintendo Switch game? And are you unaware that Celeste Classic is the original that Celeste was based on?
So there's definitely something up with sitting on the same screen (at least the grappling hook screen before you get it) for a long period of time. The screen shakes, timer stays up, and it fades in and out of a black screen every minute or so. Interested if there's any related secret or if it's just the "cartridge" having issues.
I didn't realize that numbers in pico-8 were 16 bit. After about 17 minutes this will happen. I've updated the game to solve the obvious overflows that I saw!
Gameplay wise there seems to be more systemic interaction (*****-ing the edge automatically *****-ses you) and of course you can interact with all sort of object in a systemic way with your ******.
All of this could lends to a more DK Country feel, and it does, it part. But mostly it opens up immense Puzzle opportunity.
And as someone else has probably said by now... I really hope you make a full-blown sequel out of this. (Or at the very least, add this to the PICO-8 easter egg in Celeste if you aren't going to make a full sequel out of it!)
for any speedrunners, in the level in golden valley where you have to follow a snowball along 2 platforms, if you grapple precisely as you bounce on the slight side of the snowball, and grapple jump, it launches you to the next level
don't have a method to, sry. I'm not really a speedrunner myself, just thought this was kind of interesting. basically in a simpler way, if you bounce on a snowball as you grapple, and do a grapple jump you get launched really far
🍓 x 12 (I should have gotten 13 but I accidentally scrolled the screen)
🕒 Around 40 minutes I think
💀 x 402
Amazing game! I am a big fan of kaizo mario (if you haven't heard of it it is basically hard custom mario levels where you use items in cool ways), and I really liked how this used a lot of similar elements (like grabbing and throwing springs, or throwing the snowball and jumping off of it while it's moving).
It's my first time twt I really loved Celeste, and I really liked this version of Celeste 2 in pico 8 too. Well, I'll love playing that other version of Celeste 2 when it comes out, will a more "advanced" version come out? so to speak... (I think my right button on my keyboard got stuck ._.)
Has anyone been able to get this to work with an 8bitdo controller? I loved celeste and I want to play this, but I'm a noob at pc gaming. I tried the web version and the windows version but can't get the controller inputs to register
Note that this is after I (mistakenly) thought I couldn't get strawberry #14 without grabbing one of the snowballs from the room before so I "had" to reset. Took somewhere around an hour 30ish, and the deaths with the worse portion of the run would add up to about 600. Still had a blast redoing it though, and I'm very interested by what speed strats could be pulled off by hooking to the very top/bottom of a wall and speeding past it.
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loved the game and music ❤️ happy 3rd anniversary 🍓
tryhard wow
I did it in 44 minutes and I don't regret anything.
Great Job on the 2 minutes!
Took me a little longer than most people here, but finished it nonethless!
Cool game, really well done!
i don't know how did you make so excelent game as celeste, and at the same time you make so bad games like classic celeste and this. cycles, cycles, cycles, cycles, more cycles. character control is so unpleasant, i dunno. i hope if you will make an actual version of this, it will be good as celeste, but this is not funny
The controls are just raw, I hope they make a full game just like Celeste using this awesome new mechanic
Are you comparing a 32kB Pico8 game with a 1200000kB Nintendo Switch game?
And are you unaware that Celeste Classic is the original that Celeste was based on?
#winning
Took my time and had a TON of fun with this one! Thanks for always making great content <3
Whoa! Thanks so much!
🍓 x 0
🕒 8:38
💀 x 69 lmao
`
So there's definitely something up with sitting on the same screen (at least the grappling hook screen before you get it) for a long period of time. The screen shakes, timer stays up, and it fades in and out of a black screen every minute or so. Interested if there's any related secret or if it's just the "cartridge" having issues.
Did you try the version embedded in the browser, the downloadable version from here on Itchio or the cartridge from the official PICO-8 site?
I didn't realize that numbers in pico-8 were 16 bit. After about 17 minutes this will happen. I've updated the game to solve the obvious overflows that I saw!
AMAZING!!!
Gameplay wise there seems to be more systemic interaction (*****-ing the edge automatically *****-ses you) and of course you can interact with all sort of object in a systemic way with your ******.
All of this could lends to a more DK Country feel, and it does, it part. But mostly it opens up immense Puzzle opportunity.
Thank you to everyone who worked on the game!!!
tryhard
This is fantastic.
And as someone else has probably said by now... I really hope you make a full-blown sequel out of this. (Or at the very least, add this to the PICO-8 easter egg in Celeste if you aren't going to make a full sequel out of it!)
DAMN this game is hard it makes super meat boy look like sonics schoolhouse (not literally) but its still hard heres my completion
nice
This is amazing!
A very nice way to celebrate the 3rd anniversary. I had fun! Thanks for making this :) I wonder who we're playing as...
for any speedrunners, in the level in golden valley where you have to follow a snowball along 2 platforms, if you grapple precisely as you bounce on the slight side of the snowball, and grapple jump, it launches you to the next level
I don't exactly understand, could you please post a video of this boost ?
don't have a method to, sry. I'm not really a speedrunner myself, just thought this was kind of interesting. basically in a simpler way, if you bounce on a snowball as you grapple, and do a grapple jump you get launched really far
Very good game ! And good music too !
its a really fun game i like it
🍓 x 12 (I should have gotten 13 but I accidentally scrolled the screen)
🕒 Around 40 minutes I think
💀 x 402
Amazing game! I am a big fan of kaizo mario (if you haven't heard of it it is basically hard custom mario levels where you use items in cool ways), and I really liked how this used a lot of similar elements (like grabbing and throwing springs, or throwing the snowball and jumping off of it while it's moving).
new pb B)
Great game, but please let me rebind the controls: jumping with X/Y on a Nintendo controller is too unconfortable.
It's made with PICO-8 you can't make it so you can rebind your controlls
A Celeste Hater downvoted your comment
I hope we get a full game, I gave you an upvote
I could climb this mountain forever
merci !
Made my day. Beaten it a few times and can't get enough!
🍓 x 15
🕒 00:07:25
💀 x 38
It's my first time twt
I really loved Celeste, and I really liked this version of Celeste 2 in pico 8 too.
Well, I'll love playing that other version of Celeste 2 when it comes out, will a more "advanced" version come out? so to speak...
(I think my right button on my keyboard got stuck ._.)
🍓 x 11
🕒 00:56:4?
💀 x 400
Incredible, thanks so much to the whole team for your amazing sequel!
Has anyone been able to get this to work with an 8bitdo controller? I loved celeste and I want to play this, but I'm a noob at pc gaming. I tried the web version and the windows version but can't get the controller inputs to register
I added it to Steam and that worked with my PS3 controller
Nice game! : )
🍓 x 14
🕒 00:18:04
💀 x 123
Note that this is after I (mistakenly) thought I couldn't get strawberry #14 without grabbing one of the snowballs from the room before so I "had" to reset. Took somewhere around an hour 30ish, and the deaths with the worse portion of the run would add up to about 600. Still had a blast redoing it though, and I'm very interested by what speed strats could be pulled off by hooking to the very top/bottom of a wall and speeding past it.
I loved the grappling hook. : ) mucj love
grappling hook is very fun to mess with, can't wait to see it in celeste 1 (because modding) :)
🍓 x 16
🕒 00:31:28
💀 x 245
WAIT 16 HOWWW
🍓 x 10
🕒 00:19:30
💀 x 184
God damn I'm just vibing to the OST gimme a sec I'll play the game later
YES. YES. YES. YES. YES. CELESTE 2!!!!!!!!!!!!!!!!!!
🍓 x 10
🕒 00:46:43
💀 x 445